IndieGame/client/Packages/com.unity.inputsystem@1.7.0/InputSystem/Unity.InputSystem.asmdef
DOBEST\zhaoyingjie f242607587 初始化工程
2024-10-11 10:12:15 +08:00

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{
"name": "Unity.InputSystem",
"references": [
"Unity.ugui"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": true,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.xr.oculus",
"expression": "1.0.3",
"define": "DISABLE_BUILTIN_INPUT_SYSTEM_OCULUS"
},
{
"name": "com.unity.xr.googlevr",
"expression": "1.0.0",
"define": "DISABLE_BUILTIN_INPUT_SYSTEM_GOOGLEVR"
},
{
"name": "com.unity.xr.openvr",
"expression": "1.0.0",
"define": "DISABLE_BUILTIN_INPUT_SYSTEM_OPENVR"
},
{
"name": "com.unity.xr.windowsmr",
"expression": "2.0.3",
"define": "DISABLE_BUILTIN_INPUT_SYSTEM_WINDOWSMR"
},
{
"name": "com.unity.modules.vr",
"expression": "1.0.0",
"define": "UNITY_INPUT_SYSTEM_ENABLE_VR"
},
{
"name": "com.unity.modules.xr",
"expression": "1.0.0",
"define": "UNITY_INPUT_SYSTEM_ENABLE_XR"
},
{
"name": "com.unity.modules.physics",
"expression": "1.0.0",
"define": "UNITY_INPUT_SYSTEM_ENABLE_PHYSICS"
},
{
"name": "com.unity.modules.physics2d",
"expression": "1.0.0",
"define": "UNITY_INPUT_SYSTEM_ENABLE_PHYSICS2D"
},
{
"name": "com.unity.ugui",
"expression": "1.0.0",
"define": "UNITY_INPUT_SYSTEM_ENABLE_UI"
},
{
"name": "Unity",
"expression": "[2021.3.11,2022.1)",
"define": "HAS_SET_LOCAL_POSITION_AND_ROTATION"
},
{
"name": "Unity",
"expression": "[2022.1.19,2022.2)",
"define": "HAS_SET_LOCAL_POSITION_AND_ROTATION"
},
{
"name": "Unity",
"expression": "2022.2",
"define": "HAS_SET_LOCAL_POSITION_AND_ROTATION"
}
],
"noEngineReferences": false
}