22 lines
1.1 KiB
C#
22 lines
1.1 KiB
C#
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using UnityEngine;
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namespace Ether
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{
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public static partial class PathTools
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{
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public static string DeviceConfigStreamingPath = Application.streamingAssetsPath + "/Config/Input/DeviceConfig.json";
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public static string InputFunctionConfig = Application.streamingAssetsPath + "/Config/Input/InputFunctionConfig.json";
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public static string EtherInputTypePath = Application.dataPath + "/Ether/Scripts/Module/Input/EtherInputType.cs";
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public static string InputActionDataTempPath = Application.dataPath + "/Ether/Editor/Input/InputActionDataTemp.txt";
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public static string ReInputCfgPersistentPath = Application.persistentDataPath + "/Config/Input/ReInputConfig.json";
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public static string ReInputCfgPath = Application.streamingAssetsPath + "/Config/Input/ReInputConfig.json";
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public static string ReInputEventCfgPath = Application.dataPath + "/Ether/Scripts/Module/Input/ReInput/ReInputEvent.cs";
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public static string SceneAudioCfg = Application.streamingAssetsPath + "/Config/Audio/SceneAudioCfg.json";
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}
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}
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