IndieGame/client/Assets/Ether/Scripts/Tools/Path/PathTools.cs
DOBEST\zhaoyingjie f242607587 初始化工程
2024-10-11 10:12:15 +08:00

22 lines
1.1 KiB
C#

using UnityEngine;
namespace Ether
{
public static partial class PathTools
{
public static string DeviceConfigStreamingPath = Application.streamingAssetsPath + "/Config/Input/DeviceConfig.json";
public static string InputFunctionConfig = Application.streamingAssetsPath + "/Config/Input/InputFunctionConfig.json";
public static string EtherInputTypePath = Application.dataPath + "/Ether/Scripts/Module/Input/EtherInputType.cs";
public static string InputActionDataTempPath = Application.dataPath + "/Ether/Editor/Input/InputActionDataTemp.txt";
public static string ReInputCfgPersistentPath = Application.persistentDataPath + "/Config/Input/ReInputConfig.json";
public static string ReInputCfgPath = Application.streamingAssetsPath + "/Config/Input/ReInputConfig.json";
public static string ReInputEventCfgPath = Application.dataPath + "/Ether/Scripts/Module/Input/ReInput/ReInputEvent.cs";
public static string SceneAudioCfg = Application.streamingAssetsPath + "/Config/Audio/SceneAudioCfg.json";
}
}