IndieGame/client/Assets/ParadoxNotion/NodeCanvas/Tasks/Conditions/Utility/CheckEvent.cs
DOBEST\zhaoyingjie f242607587 初始化工程
2024-10-11 10:12:15 +08:00

62 lines
2.5 KiB
C#

using NodeCanvas.Framework;
using ParadoxNotion.Design;
using ParadoxNotion;
using Logger = ParadoxNotion.Services.Logger;
namespace NodeCanvas.Tasks.Conditions
{
[Category("✫ Utility")]
[Description("Check if an event is received and return true for one frame")]
public class CheckEvent : ConditionTask<GraphOwner>
{
[RequiredField]
public BBParameter<string> eventName;
protected override string info { get { return "[" + eventName.ToString() + "]"; } }
protected override void OnEnable() { router.onCustomEvent += OnCustomEvent; }
protected override void OnDisable() { router.onCustomEvent -= OnCustomEvent; }
protected override bool OnCheck() { return false; }
void OnCustomEvent(string eventName, IEventData data) {
if ( eventName.Equals(this.eventName.value, System.StringComparison.OrdinalIgnoreCase) ) {
Logger.Log(string.Format("Event Received from ({0}): '{1}'", agent.gameObject.name, name), LogTag.EVENT, this);
YieldReturn(true);
}
}
}
///----------------------------------------------------------------------------------------------
[Category("✫ Utility")]
[Description("Check if an event is received and return true for one frame. Optionaly save the received event's value")]
public class CheckEvent<T> : ConditionTask<GraphOwner>
{
[RequiredField]
public BBParameter<string> eventName;
[BlackboardOnly]
public BBParameter<T> saveEventValue;
protected override string info { get { return string.Format("Event [{0}]\n{1} = EventValue", eventName, saveEventValue); } }
protected override void OnEnable() { router.onCustomEvent += OnCustomEvent; }
protected override void OnDisable() { router.onCustomEvent -= OnCustomEvent; }
protected override bool OnCheck() { return false; }
void OnCustomEvent(string eventName, IEventData data) {
if ( eventName.Equals(this.eventName.value, System.StringComparison.OrdinalIgnoreCase) ) {
if ( data is EventData<T> ) { //avoid boxing if able
saveEventValue.value = ( (EventData<T>)data ).value;
} else if ( data.valueBoxed is T ) { saveEventValue.value = (T)data.valueBoxed; }
Logger.Log(string.Format("Event Received from ({0}): '{1}'", agent.gameObject.name, eventName), LogTag.EVENT, this);
YieldReturn(true);
}
}
}
}