IndieGame/client/Assets/Ether/Editor/Tools/SelectEditor/SelectionCount.cs
DOBEST\zhaoyingjie f242607587 初始化工程
2024-10-11 10:12:15 +08:00

31 lines
875 B
C#

/****************************************************
文件: SelectionCount.cs
作者: signing
邮箱: 1982614048@qq.com
日期: 2021/6/25 9:22:19
功能: 显示选中物体个数
*****************************************************/
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace Ether
{
public class SelectionCount
{
[MenuItem("工具/获取选择物体个数 %#e", false, 3)]
public static void GetSelectionCount()
{
//选中的所有物体
GameObject[] objs = Selection.gameObjects;
Debug.Log(string.Format("已选择 {0} 个物体", objs.Length));
}
[MenuItem("工具/获取选择物体个数 %#e", true, 3)]
public static bool GetSelectionCount2()
{
return Selection.activeTransform != null;
}
}
}