IndieGame/client/Packages/com.unity.ugui@1.0.0/Tests/Runtime/InputField/GenericInputFieldTests.cs
DOBEST\zhaoyingjie f242607587 初始化工程
2024-10-11 10:12:15 +08:00

295 lines
12 KiB
C#

using System;
using System.Linq;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.TestTools;
using System.Collections;
using System.IO;
using UnityEditor;
using UnityEngine.UI;
using System.Reflection;
namespace InputfieldTests
{
public class GenericInputFieldTests : BaseInputFieldTests, IPrebuildSetup
{
protected const string kPrefabPath = "Assets/Resources/GenericInputFieldPrefab.prefab";
public void Setup()
{
#if UNITY_EDITOR
CreateInputFieldAsset(kPrefabPath);
#endif
}
[SetUp]
public virtual void TestSetup()
{
m_PrefabRoot = UnityEngine.Object.Instantiate(Resources.Load("GenericInputFieldPrefab")) as GameObject;
}
[TearDown]
public virtual void TearDown()
{
FontUpdateTracker.UntrackText(m_PrefabRoot.GetComponentInChildren<Text>());
GameObject.DestroyImmediate(m_PrefabRoot);
}
[OneTimeTearDown]
public void OnetimeTearDown()
{
#if UNITY_EDITOR
AssetDatabase.DeleteAsset(kPrefabPath);
#endif
}
[UnityTest]
public IEnumerator CannotFocusIfNotTextComponent()
{
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
BaseEventData eventData = new BaseEventData(m_PrefabRoot.GetComponentInChildren<EventSystem>());
inputField.textComponent = null;
inputField.OnSelect(eventData);
yield return null;
Assert.False(inputField.isFocused);
}
[UnityTest]
public IEnumerator CannotFocusIfNullFont()
{
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
BaseEventData eventData = new BaseEventData(m_PrefabRoot.GetComponentInChildren<EventSystem>());
inputField.textComponent.font = null;
inputField.OnSelect(eventData);
yield return null;
Assert.False(inputField.isFocused);
}
[UnityTest]
public IEnumerator CannotFocusIfNotActive()
{
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
BaseEventData eventData = new BaseEventData(m_PrefabRoot.GetComponentInChildren<EventSystem>());
inputField.enabled = false;
inputField.OnSelect(eventData);
yield return null;
Assert.False(inputField.isFocused);
}
[UnityTest]
public IEnumerator CannotFocusWithoutEventSystem()
{
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
UnityEngine.Object.DestroyImmediate(m_PrefabRoot.GetComponentInChildren<FakeInputModule>());
yield return null;
UnityEngine.Object.DestroyImmediate(m_PrefabRoot.GetComponentInChildren<EventSystem>());
BaseEventData eventData = new BaseEventData(null);
yield return null;
inputField.OnSelect(eventData);
yield return null;
Assert.False(inputField.isFocused);
}
[Test]
[UnityPlatform(exclude = new[] { RuntimePlatform.Switch })] // Currently InputField.ActivateInputFieldInternal calls Switch SoftwareKeyboard screen ; without user input or a command to close the SoftwareKeyboard this blocks the tests suite
public void FocusesOnSelect()
{
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
BaseEventData eventData = new BaseEventData(m_PrefabRoot.GetComponentInChildren<EventSystem>());
inputField.OnSelect(eventData);
MethodInfo lateUpdate = typeof(InputField).GetMethod("LateUpdate", BindingFlags.NonPublic | BindingFlags.Instance);
lateUpdate.Invoke(inputField, null);
Assert.True(inputField.isFocused);
}
[Test]
public void DoesNotFocusesOnSelectWhenShouldActivateOnSelect_IsFalse()
{
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
inputField.shouldActivateOnSelect = false;
BaseEventData eventData = new BaseEventData(m_PrefabRoot.GetComponentInChildren<EventSystem>());
inputField.OnSelect(eventData);
MethodInfo lateUpdate = typeof(InputField).GetMethod("LateUpdate", BindingFlags.NonPublic | BindingFlags.Instance);
lateUpdate.Invoke(inputField, null);
Assert.False(inputField.isFocused);
}
[Test]
public void InputFieldSetTextWithoutNotifyWillNotNotify()
{
InputField i = m_PrefabRoot.GetComponentInChildren<InputField>();
i.text = "Hello";
bool calledOnValueChanged = false;
i.onValueChanged.AddListener(s => { calledOnValueChanged = true; });
i.SetTextWithoutNotify("Goodbye");
Assert.IsTrue(i.text == "Goodbye");
Assert.IsFalse(calledOnValueChanged);
}
[Test]
public void ContentTypeSetsValues()
{
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
inputField.contentType = InputField.ContentType.Standard;
Assert.AreEqual(InputField.InputType.Standard, inputField.inputType);
Assert.AreEqual(TouchScreenKeyboardType.Default, inputField.keyboardType);
Assert.AreEqual(InputField.CharacterValidation.None, inputField.characterValidation);
inputField.contentType = InputField.ContentType.Autocorrected;
Assert.AreEqual(InputField.InputType.AutoCorrect, inputField.inputType);
Assert.AreEqual(TouchScreenKeyboardType.Default, inputField.keyboardType);
Assert.AreEqual(InputField.CharacterValidation.None, inputField.characterValidation);
inputField.contentType = InputField.ContentType.IntegerNumber;
Assert.AreEqual(InputField.LineType.SingleLine, inputField.lineType);
Assert.AreEqual(InputField.InputType.Standard, inputField.inputType);
Assert.AreEqual(TouchScreenKeyboardType.NumberPad, inputField.keyboardType);
Assert.AreEqual(InputField.CharacterValidation.Integer, inputField.characterValidation);
inputField.contentType = InputField.ContentType.DecimalNumber;
Assert.AreEqual(InputField.LineType.SingleLine, inputField.lineType);
Assert.AreEqual(InputField.InputType.Standard, inputField.inputType);
Assert.AreEqual(TouchScreenKeyboardType.NumbersAndPunctuation, inputField.keyboardType);
Assert.AreEqual(InputField.CharacterValidation.Decimal, inputField.characterValidation);
inputField.contentType = InputField.ContentType.Alphanumeric;
Assert.AreEqual(InputField.LineType.SingleLine, inputField.lineType);
Assert.AreEqual(InputField.InputType.Standard, inputField.inputType);
Assert.AreEqual(TouchScreenKeyboardType.ASCIICapable, inputField.keyboardType);
Assert.AreEqual(InputField.CharacterValidation.Alphanumeric, inputField.characterValidation);
inputField.contentType = InputField.ContentType.Name;
Assert.AreEqual(InputField.LineType.SingleLine, inputField.lineType);
Assert.AreEqual(InputField.InputType.Standard, inputField.inputType);
Assert.AreEqual(TouchScreenKeyboardType.NamePhonePad, inputField.keyboardType);
Assert.AreEqual(InputField.CharacterValidation.Name, inputField.characterValidation);
inputField.contentType = InputField.ContentType.EmailAddress;
Assert.AreEqual(InputField.LineType.SingleLine, inputField.lineType);
Assert.AreEqual(InputField.InputType.Standard, inputField.inputType);
Assert.AreEqual(TouchScreenKeyboardType.EmailAddress, inputField.keyboardType);
Assert.AreEqual(InputField.CharacterValidation.EmailAddress, inputField.characterValidation);
inputField.contentType = InputField.ContentType.Password;
Assert.AreEqual(InputField.LineType.SingleLine, inputField.lineType);
Assert.AreEqual(InputField.InputType.Password, inputField.inputType);
Assert.AreEqual(TouchScreenKeyboardType.Default, inputField.keyboardType);
Assert.AreEqual(InputField.CharacterValidation.None, inputField.characterValidation);
inputField.contentType = InputField.ContentType.Pin;
Assert.AreEqual(InputField.LineType.SingleLine, inputField.lineType);
Assert.AreEqual(InputField.InputType.Password, inputField.inputType);
Assert.AreEqual(TouchScreenKeyboardType.NumberPad, inputField.keyboardType);
Assert.AreEqual(InputField.CharacterValidation.Integer, inputField.characterValidation);
}
[Test]
public void SettingLineTypeDoesNotChangesContentTypeToCustom([Values(InputField.ContentType.Standard, InputField.ContentType.Autocorrected)] InputField.ContentType type)
{
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
inputField.contentType = type;
inputField.lineType = InputField.LineType.MultiLineNewline;
Assert.AreEqual(type, inputField.contentType);
}
[Test]
public void SettingLineTypeChangesContentTypeToCustom()
{
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
inputField.contentType = InputField.ContentType.Name;
inputField.lineType = InputField.LineType.MultiLineNewline;
Assert.AreEqual(InputField.ContentType.Custom, inputField.contentType);
}
[Test]
public void SettingInputChangesContentTypeToCustom()
{
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
inputField.contentType = InputField.ContentType.Name;
inputField.inputType = InputField.InputType.Password;
Assert.AreEqual(InputField.ContentType.Custom, inputField.contentType);
}
[Test]
public void SettingCharacterValidationChangesContentTypeToCustom()
{
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
inputField.contentType = InputField.ContentType.Name;
inputField.characterValidation = InputField.CharacterValidation.None;
Assert.AreEqual(InputField.ContentType.Custom, inputField.contentType);
}
[Test]
public void SettingKeyboardTypeChangesContentTypeToCustom()
{
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
inputField.contentType = InputField.ContentType.Name;
inputField.keyboardType = TouchScreenKeyboardType.ASCIICapable;
Assert.AreEqual(InputField.ContentType.Custom, inputField.contentType);
}
[UnityTest]
public IEnumerator CaretRectSameSizeAsTextRect()
{
InputField inputfield = m_PrefabRoot.GetComponentInChildren<InputField>();
HorizontalLayoutGroup lg = inputfield.gameObject.AddComponent<HorizontalLayoutGroup>();
lg.childControlWidth = true;
lg.childControlHeight = false;
lg.childForceExpandWidth = true;
lg.childForceExpandHeight = true;
ContentSizeFitter csf = inputfield.gameObject.AddComponent<ContentSizeFitter>();
csf.horizontalFit = ContentSizeFitter.FitMode.PreferredSize;
csf.verticalFit = ContentSizeFitter.FitMode.Unconstrained;
inputfield.text = "Hello World!";
yield return new WaitForSeconds(1.0f);
Rect prevTextRect = inputfield.textComponent.rectTransform.rect;
Rect prevCaretRect = (inputfield.textComponent.transform.parent.GetChild(0) as RectTransform).rect;
inputfield.text = "Hello World!Hello World!Hello World!";
LayoutRebuilder.MarkLayoutForRebuild(inputfield.transform as RectTransform);
yield return new WaitForSeconds(1.0f);
Rect newTextRect = inputfield.textComponent.rectTransform.rect;
Rect newCaretRect = (inputfield.textComponent.transform.parent.GetChild(0) as RectTransform).rect;
Assert.IsFalse(prevTextRect == newTextRect);
Assert.IsTrue(prevTextRect == prevCaretRect);
Assert.IsFalse(prevCaretRect == newCaretRect);
Assert.IsTrue(newTextRect == newCaretRect);
}
}
}