IndieGame/client/Assets/Ether/Scripts/Module/UI/UIElement.cs
DOBEST\zhaoyingjie f242607587 初始化工程
2024-10-11 10:12:15 +08:00

40 lines
1006 B
C#

/********************************************************************
文件: UIElement.cs
作者: 梦语
邮箱: 1982614048@qq.com
创建时间: 2024/03/29 17:28:19
最后修改: 梦语
最后修改时间: 2024/04/03 16:00:47
功能:
*********************************************************************/
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Ether
{
public class UIElement
{
/// <summary>
/// 界面名称
/// </summary>
public string frameName;
/// <summary>
/// Prefab路径
/// </summary>
public string prefabPath;
/// <summary>
/// 界面层级
/// </summary>
public FrameTier tier = FrameTier.Middle;
/// <summary>
/// 界面类型
/// </summary>
public FrameType frameType = FrameType.Frame;
/// <summary>
/// 界面物体
/// </summary>
public GameObject Root;
}
}